A fresh start with 3D modelling. Rich in content about my research in game development and design. Experimenting with the creation of mechanics and environment.
A VR experience and installation where two players can observe and modify a simulation in real-time.
A puzzle game based on text commands, combining retro interfaces with 3D environments and shapes.
A collection of three different games, all showcasing a little tank alone in mysterious environments.
Exploration game of a simulated environment, telling the story of an ancient and fallen civilization.
Game production presented and made for the Ubisoft Game Lab Competition 2018.
First official year of experimentation with programming. I started by using Processing, before getting my hands on Unity Engine.
A little prototype, experimenting with letters inside a physics base environment, using Unity 2D.
A visual representation of a classic piece, interpreted by words and letters. Made with After Effects.
A short game made in Processing about a little sprite falling inside a computer bug.