I’m a Montreal-based visual artist, who likes to experiment with technological tools and programming. My background is first in graphic design, but I moved toward motion, interactivity, and especially, games.
Most of my recent work is made in game engines, often in Unity. Creating simulated environment that can reflect a thought and interact with an individual is, normally, the main focus of my creations.
At a glance
BAC / 2016 – 2019
Graduated with distinction in 2019.
Cégep du Vieux-Montréal
Technique / 2011 – 2014
Graduated in 2014.
UX/UI Designer at Voxco
Since April 2019
Working with R&D teams and responsible for upgrading users’ experience in our softwares. Quick overview of my tasks:
– Leading UX initiative
– UI design (software)
– Project Management
2018 Undergraduate Fellow Award (TAG)
Given by Milieux at Concordia. Became a member of TAG (Technoculture, Art and Games) research centre.
Rapid Fire QA
The Complete fiction of H.P. Lovecraft
A massive and macabre book that helps me sink into the dream world.
The Last of Us Part II
PGA Tour Golf Club 2019
Favourite Books (Top 3)
A Storm of Swords by GRR Martin
Blood Sweat and Pixels by Jason Schreier
La part de l’autre by Éric-E. Schmitt
Favourite Games (Top 3)
What remains of Edith Finch
Favourite Series (Top 3)
Westworld on HBO
Game of Thrones on HBO
Maniac on Netflix
Make the First Step
Send me a message by filling up this form and it will be my pleasure to answer you.