Projects
Creative libraryNEXT ux
UX initiative taken over Voxco’s software. A complete revamp of the user interfaces for a better experience.
Space Compass
A space shooter where the player has to dodge and destroy asteroids to get the highest score.
Voxco Proposal
New visual identity for Voxco’s website, a survey software company. Mainly using 3D meshes and scene compositions.
Space Program
A game prototype where the player takes off into space and become an astronaut for the period of an internship.
Interval
Interval is an ongoing game development since summer 2018. I’m posting updates on this page.
Kiriko
A VR experience and installation where two players can observe and modify a simulation in real-time.
Specter
A puzzle game based on text commands, combining retro interfaces with 3D environments and shapes.
April 2018
TANK
A collection of three different games. Each showcasing a lonely tank on its explorations of mysterious environments.
Eradise
Exploration game of a simulated environment, suggesting the story of an ancient and fallen civilization.
April 2018
You Are Two
Multiplayer game production presented and made for the Ubisoft Game Lab Competition 2018.
Typograzoo
The park opens their gates. The living specimens presented here are only made of letters and symbols.
Literal
A little prototype, experimenting with typographic elements inside a physics-based environment.
Swan Lake
Short animation illustrating a version of the classic story Swan Lake, interpreted by letters and words.
The Fall
Game prototype made in Processing about a character sprite falling inside a computer bug and getting stuck in it.
Switcher
An interactive piece made in Processing where the user interact directly with a geometrical ballet.
NEXT ux
UX initiative taken over Voxco’s software. A complete revamp of the user interfaces for a better experience.
Space Compass
A space shooter where the player has to dodge and destroy asteroids to get the highest score.
Voxco Proposal
New visual identity for Voxco’s website, a survey software company. Mainly using 3D meshes and scene compositions.
Space Program
A game prototype where the player takes off into space and become an astronaut for the period of an internship.
Interval
Interval is an ongoing game development since summer 2018. I’m posting updates on this page.
Kiriko
A VR experience and installation where two players can observe and modify a simulation in real-time.
Specter
A puzzle game based on text commands, combining retro interfaces with 3D environments and shapes.
April 2018
TANK
A collection of three different games. Each showcasing a lonely tank on its explorations of mysterious environments.
Eradise
Exploration game of a simulated environment, suggesting the story of an ancient and fallen civilization.
April 2018
You Are Two
Multiplayer game production presented and made for the Ubisoft Game Lab Competition 2018.
Typograzoo
The park opens their gates. The living specimens presented here are only made of letters and symbols.
Literal
A little prototype, experimenting with typographic elements inside a physics-based environment.
Swan Lake
Short animation illustrating a version of the classic story Swan Lake, interpreted by letters and words.
The Fall
Game prototype made in Processing about a character sprite falling inside a computer bug and getting stuck in it.
Switcher
An interactive piece made in Processing where the user interact directly with a geometrical ballet.