You are two

Ubisoft Game Lab Competition

A two player side scroller

 

This project was presented and made for the Ubisoft Game Lab Competition 2018. The game is a coop game between two players, having mental health as a theme. The mandate required the game to be multiplayer via networks, to have an AI element and to be related to a social cause. The final product consists of three different levels, and the experience takes about 15 minutes to complete.

Space map in the second prototype of space compass

A two player side scroller

 

This project was presented and made for the Ubisoft Game Lab Competition 2018. The game is a coop game between two players, having mental health as a theme. The mandate required the game to be multiplayer via networks, to have an AI element and to be related to a social cause. The final product consists of three different levels, and the experience takes about 15 minutes to complete.

This project was made by a team of eight students from Concordia and was, in the end, a management and social experiment rather than a technical one. The game production was completed in 10 weeks.

My role resided on the design side of the game. I mostly worked on the conception and construction of the second level.

  • Unity 3D (C#)
  • Blender
  • Substance Painter
Design team